Version: 1.0.0 Category: economic Priority: high Description: Decision tree for choosing between Reactor (safe) and Generator (efficient) for energy production
flowchart TD
needEnergy{"Do you need\nenergy production?"}
needEnergy -->|Yes| hasAlpha{"Do you have\nAlpha Matter?"}
needEnergy -->|No| noNeed["No energy production needed"]
hasAlpha -->|Yes| riskLevel{"What is your\nrisk tolerance?"}
hasAlpha -->|No| mineFirst["Mine and refine Alpha Ore first\nthen return to this decision"]
riskLevel -->|Low| useReactor["Reactor (1x)\nSafe and reliable"]
riskLevel -->|Medium| medChoice{"Choose production type"}
riskLevel -->|High| highChoice{"Choose max efficiency type"}
medChoice -->|Safer option| medReactor["Reactor (1x)\nSafer for medium risk"]
medChoice -->|More efficient| fieldGen["Field Generator (2x)\nManageable risk"]
highChoice -->|2x efficiency| fieldGenHigh["Field Generator\n2x output"]
highChoice -->|5x efficiency| contPlant["Continental Power Plant\n5x output"]
highChoice -->|10x efficiency| worldEng["World Engine\n10x output"]
| Condition | True Path | False Path | Notes |
|---|---|---|---|
| Need energy production? | Check Alpha Matter | No action needed | Entry point |
| Have Alpha Matter? | Assess risk tolerance | Mine and refine first | Prerequisite for all production |
| Risk tolerance = low | Reactor (1x) | – | Safest option |
| Risk tolerance = medium | Field Generator (2x) or Reactor | – | Balanced choice |
| Risk tolerance = high | Field Generator, Continental Power Plant, or World Engine | – | Maximum efficiency options |
| Type | Rate | Formula | Risk | Efficiency | Best For |
|---|---|---|---|---|---|
| Reactor | 1x | Energy (kW) = Alpha Matter (g) x 1 | Low | 100% | Beginners, reliability, network stability |
| Field Generator | 2x | Energy (kW) = Alpha Matter (g) x 2 | High | 200% | Experienced players, acceptable risk |
| Continental Power Plant | 5x | Energy (kW) = Alpha Matter (g) x 5 | High | 500% | High-risk strategies, maximum efficiency |
| World Engine | 10x | Energy (kW) = Alpha Matter (g) x 10 | High | 1000% | Maximum risk/reward, extreme efficiency |
Using 100 grams of Alpha Matter as input:
| Type | Input | Output | Risk |
|---|---|---|---|
| Reactor | 100g Alpha Matter | 100 kW | Low |
| Field Generator | 100g Alpha Matter | 200 kW | High |
| Continental Power Plant | 100g Alpha Matter | 500 kW | High |
| World Engine | 100g Alpha Matter | 1000 kW | High |
The Reactor is the safe, reliable choice for energy production. It converts Alpha Matter to Energy at a 1:1 ratio with low risk.
Pros: Safe, reliable, predictable, lower risk
Cons: Lower efficiency, 1x output only
Design intent: Network stability. Reactors are intentionally lower-efficiency to provide a reliable baseline for the game economy.
Generators offer higher efficiency at the cost of increased risk. Three tiers are available:
Field Generator (2x) – Doubles output compared to Reactor. Suitable for players comfortable with moderate risk who want better returns.
Continental Power Plant (5x) – Five times Reactor output. Designed for experienced players pursuing aggressive strategies.
World Engine (10x) – Ten times Reactor output. The highest risk/reward option, suited for players willing to accept extreme risk for maximum efficiency.
Design intent: Higher returns with inflation control. Generators create a risk/reward tradeoff that drives economic decisions.