Gameplay Documentation Index
Version: 1.0.0
Last Updated: 2025-01-XX
Description: Complete index of gameplay documentation for AI agents
Schemas
| ID |
Name |
File |
Description |
| gameplay-schema |
Gameplay Schema |
gameplay.md |
Complete gameplay mechanics schema (resources, combat, building, mining) |
Definitions: Resource, ResourceConversion, CombatAction, BuildingAction, MiningOperation, GameplayLoop, PowerManagement, PlanetCompletion, GameplayQuery
Protocols
| ID |
Name |
File |
Description |
| gameplay-protocol |
Gameplay Protocol |
gameplay-protocol.md |
How to interact with gameplay mechanics |
Sections: Resource Management, Mining Protocol, Power Management Protocol, Building Protocol, Combat Protocol, Exploration Protocol, Fleet Management Protocol, Guild Operations Protocol, Planet Management Protocol, Gameplay State Queries Protocol, 5X Framework Protocol
Strategy Patterns
| ID |
Name |
File |
Description |
| gameplay-strategies |
Gameplay Strategy Patterns |
gameplay-strategies.md |
Common gameplay strategy patterns |
Patterns: Resource Security, Power Management, Build Requirements, Mining Optimization, Combat Preparation, Defense, Expansion, 5X Framework
Decision Trees
Tasks
| ID |
Name |
File |
Description |
| onboarding |
Player Onboarding Task |
onboarding.md |
Complete workflow for new player onboarding - first 1-2 days |
| building |
Building Task |
building.md |
Complete workflow for building structures on planets or in fleets |
| exploration |
Exploration Task |
exploration.md |
Complete workflow for exploring and charting planets |
| resource-management |
Resource Management Task |
resource-management.md |
Complete workflow for managing resources (mining, refining, converting) |
Workflows
| ID |
Name |
File |
Description |
| get-player-and-planets |
Get Player and Planets Workflow |
get-player-and-planets.md |
Multi-step workflow to get player information and all associated planets |
| mine-refine-convert |
Mine, Refine, Convert Workflow |
mine-refine-convert.md |
Complete workflow for mining ore, refining to Alpha Matter, and converting to Watts |
| planet-setup |
Planet Setup Workflow |
planet-setup.md |
Complete workflow for setting up a new planet |
Examples
| ID |
Name |
File |
Workflow |
Description |
| mining-bot |
Mining Bot Example |
gameplay-mining-bot.md |
Resource Extraction Workflow |
Example bot for mining Alpha Matter, refining ore, and converting to Watts |
| combat-bot |
Combat Bot Example |
gameplay-combat-bot.md |
Combat, Raid, Defense Workflows |
Example bot for scouting, assembling forces, and executing attacks |
Core Concepts
Resources
| ID |
Name |
Security |
Description |
Schema |
| alphaMatter |
Alpha Matter |
Secure |
Refined resource - cannot be stolen |
gameplay.md |
| ore |
Alpha Ore |
Stealable |
Raw ore - can be stolen, must be refined |
gameplay.md |
| watts |
Watts |
Secure |
Energy units - powers all operations |
gameplay.md |
Resource Conversion
| Method |
Rate |
Risk |
Description |
Schema |
| reactor |
1g:1kW |
Low |
Safe, reliable conversion |
gameplay.md |
| planetaryGenerator |
1g:2kW |
High |
Efficient conversion, higher risk |
gameplay.md |
Combat Mechanics
| Mechanic |
Description |
Schema |
| Evasion |
Structs can evade attacks |
gameplay.md |
| Blocking |
Defenders can block attacks |
gameplay.md |
| Counter Attack |
Structs counter-attack automatically |
gameplay.md |
Building
| Aspect |
Description |
Schema |
| Requirements |
Building requirements checklist |
gameplay.md |
| Limits |
Per-player build limits |
gameplay.md |
5X Framework
Phases: Explore, Extract, Expand, Exterminate, Exchange
Core gameplay loop. See: gameplay.md
Quick Reference
Resource Security
Power Management
Build Requirements
Combat Preparation
Gameplay State Queries
Key Actions
| Category |
Actions |
Schema |
| Fleet Management |
MsgFleetMove |
actions.md |
| Guild Operations |
MsgGuildCreate, MsgGuildMembershipJoin, MsgGuildMembershipLeave, MsgGuildBankMint, MsgGuildBankRedeem |
actions.md |