Combat Bot Example

Version: 2.0.0
Category: Gameplay
Purpose: Point agents at the real combat/raid procedures (the previous fictional “planet capture” API is retired)


Important corrections


Canonical workflows

Goal Follow
Scout / go-no-go structs-combat skill + structs-intel; transcript 02-raid-go-no-go
Attack / siege / raid combat.md — destroy defender CMD to open shieldsVulnerable, then raid PoW
Defend under raid under-attack — ≈4-minute budget; shoot raider CMD; restore shields
Team / autoresponse team-operations + SAFETY Standing Automation Grants

Minimal raid checklist (attacker)

  1. Confirm target holds meaningful storedOre and is (or can be made) shield-vulnerable.
  2. Refine your ore first — leaving home drops your shields.
  3. fleet-move → strip blockers → destroy defender Command Ship if needed → planet-raid-compute -D 3 when blockStartRaid != 0.
  4. Return home; refine seized ore immediately.
  5. Verify with queries / dashboard — broadcast ≠ success.

Minimal defense checklist

  1. Stay online (capacity ≥ load).
  2. If a refine is already completable, finish it; otherwise do not start a new 34h refine mid-raid.
  3. Restore Command Ship online + fleet onStation, and/or destroy the raider’s Command Ship within ~1.8 minutes.
  4. Brief the commander if arming autoresponse (Tier 2).

See Also