All fleets are automatically sent away (peace deal)
Player must explore a new planet to continue
Strategy options before depletion: Keep some ore in reserve. Move critical operations before the last ore is mined. Accept completion and rebuild elsewhere.
Starting Properties
Property
Value
maxOre
5
spaceSlots
4
airSlots
4
landSlots
4
waterSlots
4
All newly explored planets start with identical properties.
Exploration
Creates new planet with fresh ore and slots
Fleet moves to new planet
Old planet released (old structures remain if ore remains; other players can claim it)
Chart new planet to reveal resource attributes before committing
Requirement: Current planet must be complete (ore depleted) before exploring
Ownership: One planet per player at a time
Charting
Planet attributes queryable via planet_attribute endpoints
Resource charting informs mining strategy
Raid Vulnerability
Unrefined ore (storedOre) on player can be stolen during raids
Ore on planet is mined by owner; raiders steal from player’s storedOre after successful raid