Resource Conversion Flow

Version: 1.0.0 Category: gameplay Type: flow

Complete resource flow from extraction to consumption, showing security levels and conversion methods.


Resource Flow Diagram

flowchart TD
    extract["1. Extract Ore"]
    refine["2. Refine Ore to Alpha Matter"]
    reactor["3a. Reactor (1g:1kW)"]
    generator["3b. Field Generator (1g:2kW)"]
    continental["3c. Continental Power Plant (1g:5kW)"]
    worldEngine["3d. World Engine (1g:10kW)"]
    consume["4. Consume Watts"]

    extract -->|"Refine immediately (ore is stealable)"| refine
    refine -->|"Safe method"| reactor
    refine -->|"Efficient method"| generator
    refine -->|"Very efficient method"| continental
    refine -->|"Most efficient method"| worldEngine
    reactor -->|"Use Watts"| consume
    generator -->|"Use Watts"| consume
    continental -->|"Use Watts"| consume
    worldEngine -->|"Use Watts"| consume

Flow Steps

Step 1: Extract Ore

Property Value
Action mine
Input Alpha Ore (from planet)
Output Stored Ore (on planet)
Security Stealable - refine immediately
Risk High
Requirements Ore Extractor struct, planet with ore deposits, sufficient power (500k Watts)

Step 2: Refine Ore to Alpha Matter

Property Value
Action refine
Input Stored Ore (on planet)
Output Alpha Matter (in bank account)
Security Secure
Risk None
Conversion Rate 1:1
Requirements Ore Refinery struct, stored ore available, sufficient power (500k Watts)
Best Practice Maintain 20-30% Alpha Matter reserve

Step 3: Convert Alpha Matter to Watts

Four conversion methods with increasing efficiency and risk:

Method Struct Rate Risk Description
Reactor Reactor 1g : 1kW Low Safe, reliable conversion
Field Generator Field Generator 1g : 2kW High Efficient but risky
Continental Power Plant Continental Power Plant 1g : 5kW High Very efficient but higher risk
World Engine World Engine 1g : 10kW High Most efficient but highest risk

All conversion methods require Alpha Matter available and recommend maintaining a 20-30% reserve.

Step 4: Consume Watts

Property Value
Input Watts (from player power system)
Security Secure
Consumption Continuous

Example power costs:

Structure Power Cost
Command Ship 50,000 W
Starfighter 100,000 W
Planetary Battleship 135,000 W
Economic Structs 500,000 W

Transitions

ID From To Condition Priority / Risk
t1 Extract Ore Refine Ore available High priority - ore is stealable
t2 Refine Reactor Alpha Matter available, choose safe method Low risk
t3 Refine Field Generator Alpha Matter available, choose efficient method High risk
t4 Refine Continental Power Plant Alpha Matter available, choose very efficient method High risk
t5 Refine World Engine Alpha Matter available, choose most efficient method High risk
t6 Reactor Consume Watts Watts available  
t7 Field Generator Consume Watts Watts available  
t8 Continental Power Plant Consume Watts Watts available  
t9 World Engine Consume Watts Watts available