structsd tx structs struct-build-initiate [player-id] [struct-type-id] [operating-ambit] [slot] --from [key-name] --gas auto --gas-adjustment 1.5 -y.structsd tx structs struct-build-compute [struct-id] -D [difficulty] --from [key-name] --gas auto --gas-adjustment 1.5 -y.structsd tx structs struct-build-complete [struct-id] --from [key-name] --gas auto --gas-adjustment 1.5 -y.structsd tx structs struct-activate [struct-id] --from [key-name] --gas auto --gas-adjustment 1.5 -y.| Action | CLI Command |
|---|---|
| Initiate build | structsd tx structs struct-build-initiate [player-id] [struct-type-id] [operating-ambit] [slot] |
| Build compute (PoW) | structsd tx structs struct-build-compute [struct-id] -D [difficulty] |
| Build complete | structsd tx structs struct-build-complete [struct-id] |
| Build cancel | structsd tx structs struct-build-cancel [struct-id] |
| Activate | structsd tx structs struct-activate [struct-id] |
| Deactivate | structsd tx structs struct-deactivate [struct-id] |
| Move | structsd tx structs struct-move [struct-id] [new-ambit] [new-slot] [new-location] |
| Set defense | structsd tx structs struct-defense-set [defender-struct-id] [protected-struct-id] |
| Clear defense | structsd tx structs struct-defense-clear [defender-struct-id] |
| Stealth on | structsd tx structs struct-stealth-activate [struct-id] |
| Stealth off | structsd tx structs struct-stealth-deactivate [struct-id] |
| Generator infuse | structsd tx structs struct-generator-infuse [struct-id] [amount] |
Limits: 1 PDC per player, 1 Command Ship per player. Command Ship must be in fleet. Generator infusion is IRREVERSIBLE. Common tx flags: --from [key-name] --gas auto --gas-adjustment 1.5 -y.
structsd query structs struct [id] — status = Online (or Built/Offline if not activated)structsd query structs player [id].knowledge/mechanics/building.mdknowledge/mechanics/power.mdknowledge/entities/struct-types.mdknowledge/entities/entity-relationships.md